Detailed report on module TerrainPageSurfaceCompilerShaderNormalMappedPassCoverageBatch

MetricTagOverallPer Function
Lines of CodeLOC 32******
McCabe's Cyclomatic NumberMVG 1******
Lines of CommentCOM 4********
LOC/COML_C 8.000 
MVG/COMM_C------ 
Weighted Methods per Class (  weighting = unity )WMC1 3 
Weighted Methods per Class (  weighting = visible )WMCv 0 
Depth of Inheritance TreeDIT 1 
Number of ChildrenNOC 0 
Coupling between objectsCBO 3 
Information Flow measure (  inclusive )IF4 0********
Information Flow measure (  visible )IF4v 0********
Information Flow measure (  concrete )IF4c 0********

Definitions and Declarations

DescriptionLOCMVGCOML_CM_C
definition   ./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.h:139
5 0 0------------

Functions

Function prototypeLOCMVGCOML_CM_C
TerrainPageSurfaceCompilerShaderNormalMappedPassCoverageBatch(  TerrainPageSurfaceCompilerShaderPass &,  TexturePtr )
declaration   ./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.h:142
definition   ./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.cpp:380

4 0 0------------
finalize(   )
declaration   ./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.h:145
definition   ./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.cpp:384

22 1 4 5.500------
~TerrainPageSurfaceCompilerShaderNormalMappedPassCoverageBatch(   )
definition   ./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.h:143

1 0 0------------

Relationships

ClientsSuppliers
  TerrainPageSurfaceCompilerShaderPass [V]
pass by reference   ./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.h:142
pass by reference   ./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.cpp:380


TerrainPageSurfaceCompilerShaderPassCoverageBatch [CV]
inheritance   ./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.h:139


TexturePtr [CV]
pass by value   ./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.h:142
pass by value   ./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.cpp:380