<?xml version = '1.0' encoding = 'UTF-8'?>
<models>

	<model name="barrel" usescaleof="height"  >
		<translate x="0.000000" y="1.000000" z="0.000000" />
		<submodels>
			<submodel mesh="3d_objects/items/cylinder/models/barrel/cylinder_barrel_closed.mesh" >
			<parts>
				<part name="main" show="true" />
			</parts>
			</submodel>
		</submodels>
	</model>


	<model name="coin" usescaleof="none" scale="5"  >
		<submodels>
			<submodel mesh="3d_objects/items/coin/models/lowpoly_coin/lowpoly_coin.mesh" >
				<parts>
					<part name="main" show="true" />
				</parts>
			</submodel>
		</submodels>
	</model>			
	
    <model name="torch" usescaleof="none" scale="1.000000" showcontained="true">
        <translate x="0.000000" y="0.000000" z="0.000000" />
        <rotation x="1.000000" y="0.000000" z="0.000000" degrees="0.000000" />
        <submodels>
            <submodel mesh="3d_objects/items/tool/models/torch/torch.mesh">
                <parts>
                    <part name="main" show="true">
                        <subentities>
                            <subentity index="0" material="/global/items/tool/settler_tools/tool_handle" />
                            <subentity index="1" material="/global/items/tool/settler_tools/tool_handle" />
                            <subentity index="2" material="/global/items/tool/settler_tools/tool_handle" />
                        </subentities>
                    </part>
                </parts>
            </submodel>
        </submodels>
        <actions />
    </model>
	
	<model name="deed" usescaleof="none" scale="0.5" >
		<submodels>
			<submodel mesh="3d_objects/items/sheet/models/curly_document/curly_document.mesh">
				<parts>
					<part name="main" show="true" />
				</parts>
			</submodel>
		</submodels>
	</model>	
	
	<model name="bottle" usescaleof="all" showcontained="true">
		<translate x="0.000000" y="0.000000" z="0.000000" />
		<rotation x="1.000000" y="1.000000" z="1.000000" degrees="0.000000" />
		<submodels>
			<submodel mesh="3d_objects/items/cylinder/models/bottle/simple_bottle.mesh">
				<parts>
					<part name="main" show="true">
						<subentities>
							<subentity index="0" material="/global/items/cylinder/earthenware" />
							<subentity index="1" material="/global/items/cylinder/earthenware" />
						</subentities>
					</part>
				</parts>
			</submodel>
		</submodels>
		<actions />
	</model>
	
	<model name="shirt" usescaleof="width" scale="2.000000" showcontained="true">
		<translate x="0.000000" y="0.050000" z="0.000000" />
		<rotation x="1.000000" y="0.000000" z="0.000000" degrees="0.000000" />
		<submodels>
			<submodel mesh="3d_objects/clothes/dress/models/folded/folded_shirt.mesh">
				<parts>
					<part name="clothes/burlap" show="true" group="clothes">
						<subentities>
							<subentity index="0" material="/global/clothes/dress/burlap"/>
						</subentities>
					</part>
					<part name="clothes/burlap/grey_blue_trims" show="false" group="clothes">
						<subentities>
							<subentity index="0" material="/global/clothes/dress/burlap/grey_blue_trims"/>
						</subentities>
					</part>
					<part name="clothes/burlap/grey_red_trims" show="false" group="clothes">
						<subentities>
							<subentity index="0" material="/global/clothes/dress/burlap/grey_red_trims"/>
						</subentities>
					</part>
					<part name="clothes/burlap/grey_green_trims" show="false" group="clothes">
						<subentities>
							<subentity index="0" material="/global/clothes/dress/burlap/grey_green_trims"/>
						</subentities>
					</part>
					<part name="clothes/burlap/grey_yellow_trims" show="false" group="clothes">
						<subentities>
							<subentity index="0" material="/global/clothes/dress/burlap/grey_yellow_trims"/>
						</subentities>
					</part>
					<part name="clothes/burlap/red" show="false" group="clothes">
						<subentities>
							<subentity index="0" material="/global/clothes/dress/burlap/red"/>
						</subentities>
					</part>
					<part name="clothes/burlap/yellow" show="false" group="clothes">
						<subentities>
							<subentity index="0" material="/global/clothes/dress/burlap/yellow"/>
						</subentities>
					</part>
					<part name="clothes/burlap/green" show="false" group="clothes">
						<subentities>
							<subentity index="0" material="/global/clothes/dress/burlap/green"/>
						</subentities>
					</part>
					<part name="clothes/ragged" group="main" show="false">
						<subentities>
							<subentity index="0" material="/global/clothes/dress/ragged" />
						</subentities>
					</part>
					<part name="clothes/dark_rags" group="main" show="false">
						<subentities>
							<subentity index="0" material="/global/clothes/dress/dark_rags" />
						</subentities>
					</part>
					<part name="clothes/sun" group="main" show="false">
						<subentities>
							<subentity index="0" material="/global/clothes/dress/sun" />
						</subentities>
					</part>
					<part name="clothes/fine" group="main" show="false">
						<subentities>
							<subentity index="0" material="/global/clothes/dress/fine" />
						</subentities>
					</part>
				</parts>
			</submodel>
		</submodels>
		<actions />
	</model>
	
	<model name="trousers" usescaleof="width" scale="2.000000" showcontained="true">
		<translate x="0.000000" y="0.050000" z="0.000000" />
		<rotation x="1.000000" y="0.000000" z="0.000000" degrees="0.000000" />
		<submodels>
			<submodel mesh="3d_objects/clothes/dress/models/folded/folded_pants.mesh">
				<parts>
					<part name="clothes/burlap" group="main" show="true">
						<subentities>
							<subentity index="0" material="/global/clothes/dress/burlap" />
						</subentities>
					</part>
					<part name="clothes/ragged" group="main" show="false">
						<subentities>
							<subentity index="0" material="/global/clothes/dress/ragged" />
						</subentities>
					</part>
					<part name="clothes/dark_rags" group="main" show="false">
						<subentities>
							<subentity index="0" material="/global/clothes/dress/dark_rags" />
						</subentities>
					</part>
					<part name="clothes/sun" group="main" show="false">
						<subentities>
							<subentity index="0" material="/global/clothes/dress/sun" />
						</subentities>
					</part>
					<part name="clothes/fine" group="main" show="false">
						<subentities>
							<subentity index="0" material="/global/clothes/dress/fine" />
						</subentities>
					</part>
				</parts>
			</submodel>
		</submodels>
		<actions />
	</model>
	
	<model name="boots" usescaleof="width" showcontained="true">
		<translate x="0.000000" y="0.000000" z="0.000000" />
		<rotation x="1.000000" y="0.000000" z="0.000000" degrees="0.000000" />
		<submodels>
			<submodel mesh="3d_objects/clothes/footwear/models/tall_boots/tall_boots.mesh">
				<parts>
					<part name="main" show="true">
						<subentities>
							<subentity index="0" material="/global/clothes/footwear/leather_boots" />
						</subentities>
					</part>
				</parts>
			</submodel>
		</submodels>
		<actions />
	</model>
	
	
	<!-- temporary model for wood; we need a better model which has the grain of the planks in the top and bottom faces -->
	<model name="wood" usescaleof="all" showcontained="true">
		<translate x="0.000000" y="0.000000" z="0.000000" />
		<rotation x="1.000000" y="0.000000" z="0.000000" degrees="0.000000" />
		<submodels>
			<submodel mesh="placeholder.mesh">
				<parts>
					<part name="main" show="true">
						<subentities>
							<subentity index="0" material="/global/items/wood_weathered/boards" />
						</subentities>
					</part>
				</parts>
			</submodel>
		</submodels>
		<actions />
    </model>

</models>
