declaration
declaration
declaration
declaration
declaration
definition
declaration
declaration
DEFAULT_TAB_GROUP(...)
declaration
MainWindow_Activated(const EventArgs &)
definition
MainWindow_CloseClick(const EventArgs &)
definition
MainWindow_Deactivated(const EventArgs &)
definition
MainWindow_MouseButtonDown(const EventArgs &)
definition
TabbableWindow_KeyDown(const EventArgs &)
definition
Widget()
definition
addEnterButton(Window *)
definition
addTabbableWindow(Window *)
definition
buildWidget()
definition
closeTabGroup()
definition
createWindow(const string &)
definition
createWindow(const string &,const string &)
definition
enableCloseButton()
definition
frameStarted(const FrameEvent &)
definition
getDefaultScheme()
definition
getIsActiveWindowOpaque()
definition
getMainSheet()
definition
getMainWindow()
definition
getWindow(const string &)
definition
hide()
definition
init(GUIManager *)
definition
loadMainSheet(const string &,const string &)
definition
registerConsoleVisibilityToggleCommand(const string &)
definition
runCommand(const string &,const string &)
definition
setIsActiveWindowOpaque(bool)
definition
show()
definition
~Widget()
definition
Widget
GUIManager
true
false
pass by reference
pass by reference
pass by reference
Help
true
true
inheritance
IngameChatWidget
true
true
inheritance
IngameEventsWidget
true
true
inheritance
InspectWidget
true
true
inheritance
InventoryWidget
true
true
inheritance
JesusEdit
true
true
inheritance
MakeEntityWidget
true
true
inheritance
MeshPreview
true
true
inheritance
Quit
true
true
inheritance
ServerWidget
true
true
inheritance
StatusIconBar
true
true
inheritance
ConsoleObject
true
true
inheritance
EventArgs
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
FrameEvent
true
false
pass by reference
GUIManager
true
false
pass by reference
Window
true
false
pass by reference
pass by reference
bool
true
true
pass by value
string
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
trackable
true
true
inheritance