declaration
definition
Water(Camera *,SceneManager *)
definition
declaration
createFresnelWater(Camera *,SceneManager *)
definition
declaration
createSimpleWater(Camera *,SceneManager *)
definition
declaration
~Water()
definition
declaration
Water
CaelumEnvironment
true
false
has by reference
Camera
true
false
pass by reference
pass by reference
pass by reference
pass by reference
has by reference
pass by reference
pass by reference
IWater
true
true
inheritance
Plane
true
true
has by value
ReflectionTextureListener
true
false
has by reference
RefractionTextureListener
true
false
has by reference
SceneManager
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
SceneNode
true
false
has by reference