definition
TerrainShader(Terrain *,int,const TerrainLayerDefinition *,Shader *)
declaration
definition
addMaterialToTechnique(Technique *,const String &)
declaration
definition
addPassToTechnique(Technique *,const String &)
declaration
definition
addSplatToTechnique(Technique *,const String &)
declaration
definition
addTextureUnitsToPass(Pass *,const String &)
declaration
definition
getLayerDefinition()
declaration
definition
getMaxTextureUnits()
declaration
definition
getShader()
declaration
definition
getSurfaceForSegment(Segment *)
declaration
definition
getTerrainIndex()
definition
~TerrainShader()
declaration
definition
TerrainShader
TerrainGenerator
true
false
pass by reference
pass by reference
TerrainPage
true
false
pass by reference
pass by reference
Pass
true
false
pass by reference
pass by reference
Segment
true
false
pass by reference
pass by reference
Shader
true
false
pass by reference
has by reference
pass by reference
String
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
Technique
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
Terrain
true
false
pass by reference
has by reference
pass by reference
TerrainLayerDefinition
true
false
pass by reference
has by reference
pass by reference