<?xml version="1.0" encoding="utf-8"?>
<!--Detailed report on module TerrainPageSurfaceLayer-->
<CCCC_Project>
<module_summary>
<lines_of_code value="113" level="0" />
<lines_of_code_per_member_function value="******" level="0" />
<McCabes_cyclomatic_complexity value="21" level="0" />
<McCabes_cyclomatic_complexity_per_member_function value="******" level="2" />
<lines_of_code value="12" level="0" />
<lines_of_code_per_member_function value="********" level="2" />
<lines_of_code_per_line_of_comment value="9.417" level="1" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="1.750" level="0" />
<weighted_methods_per_class_unity value="18" level="0" />
<weighted_methods_per_class_visibility value="0" level="0" />
<depth_of_inheritance_tree value="0" level="0" />
<number_of_children value="0" level="0" />
<coupling_between_objects value="10" level="0" />
<IF4 value="625" level="1" />
<IF4_per_member_function value="********" level="2" />
<IF4_visible value="625" level="2" />
<IF4_visible_per_member_function value="********" level="2" />
<IF4_concrete value="0" level="0" />
<IF4_concrete_per_member_function value="********" level="0" />
</module_summary>
<module_detail>
<description>declaration</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurface.h" line="41" />
<lines_of_code value="1" level="0" />
<McCabes_cyclomatic_complexity value="0" level="0" />
<lines_of_comment value="0" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
<description>declaration</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.h" line="35" />
<lines_of_code value="1" level="0" />
<McCabes_cyclomatic_complexity value="0" level="0" />
<lines_of_comment value="0" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
<description>declaration</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceCompiler.h" line="31" />
<lines_of_code value="1" level="0" />
<McCabes_cyclomatic_complexity value="0" level="0" />
<lines_of_comment value="0" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</module_detail>
<procedural_detail>
<member_function>
<name>TerrainPageSurfaceLayer(TerrainPageSurface &amp;,int,Shader *)</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="37" />
</extent>
<lines_of_code value="4" level="0" />
<McCabes_cyclomatic_complexity value="0" level="0" />
<lines_of_comment value="0" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>fillAlphaLayer(char *,char *,int,int,int,short)</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="70" />
</extent>
<lines_of_code value="19" level="0" />
<McCabes_cyclomatic_complexity value="2" level="0" />
<lines_of_comment value="2" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>getCoverageTextureName()</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="162" />
</extent>
<lines_of_code value="4" level="0" />
<McCabes_cyclomatic_complexity value="1" level="0" />
<lines_of_comment value="0" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>getDiffuseTextureName()</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="167" />
</extent>
<lines_of_code value="4" level="0" />
<McCabes_cyclomatic_complexity value="1" level="0" />
<lines_of_comment value="0" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>getNormalTextureName()</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="183" />
</extent>
<lines_of_code value="4" level="0" />
<McCabes_cyclomatic_complexity value="1" level="0" />
<lines_of_comment value="0" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>getPixelWidth()</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="97" />
</extent>
<lines_of_code value="4" level="0" />
<McCabes_cyclomatic_complexity value="1" level="0" />
<lines_of_comment value="0" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>getScale()</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="102" />
</extent>
<lines_of_code value="4" level="0" />
<McCabes_cyclomatic_complexity value="1" level="0" />
<lines_of_comment value="0" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>getShader()</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="192" />
</extent>
<lines_of_code value="4" level="0" />
<McCabes_cyclomatic_complexity value="1" level="0" />
<lines_of_comment value="0" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>getSpecularTextureName()</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="175" />
</extent>
<lines_of_code value="4" level="0" />
<McCabes_cyclomatic_complexity value="1" level="0" />
<lines_of_comment value="0" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>getSurfaceForSegment(Segment *)</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="153" />
</extent>
<lines_of_code value="8" level="0" />
<McCabes_cyclomatic_complexity value="3" level="0" />
<lines_of_comment value="0" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>getSurfaceIndex()</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="196" />
</extent>
<lines_of_code value="4" level="0" />
<McCabes_cyclomatic_complexity value="1" level="0" />
<lines_of_comment value="0" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>intersects()</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="59" />
</extent>
<lines_of_code value="9" level="0" />
<McCabes_cyclomatic_complexity value="4" level="0" />
<lines_of_comment value="1" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>setDiffuseTextureName(const string &amp;)</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="171" />
</extent>
<lines_of_code value="4" level="0" />
<McCabes_cyclomatic_complexity value="0" level="0" />
<lines_of_comment value="0" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>setNormalTextureName(const string &amp;)</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="187" />
</extent>
<lines_of_code value="4" level="0" />
<McCabes_cyclomatic_complexity value="0" level="0" />
<lines_of_comment value="0" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>setScale(float)</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="107" />
</extent>
<lines_of_code value="4" level="0" />
<McCabes_cyclomatic_complexity value="0" level="0" />
<lines_of_comment value="0" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>setSpecularTextureName(const string &amp;)</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="179" />
</extent>
<lines_of_code value="4" level="0" />
<McCabes_cyclomatic_complexity value="0" level="0" />
<lines_of_comment value="0" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>updateCoverageImage()</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="114" />
</extent>
<lines_of_code value="19" level="0" />
<McCabes_cyclomatic_complexity value="4" level="0" />
<lines_of_comment value="9" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>~TerrainPageSurfaceLayer()</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="55" />
</extent>
<lines_of_code value="3" level="0" />
<McCabes_cyclomatic_complexity value="0" level="0" />
<lines_of_comment value="0" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
</procedural_detail>
<structural_detail>
<module>
<name>TerrainPageSurfaceLayer</name>
<client_module>
<name>TerrainPageSurfaceCompilerShaderNormalMappedPass</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.h" line="160" />
</extent>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.cpp" line="424" />
</extent>
<name>TerrainPageSurfaceCompilerShaderPass</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.h" line="76" />
</extent>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.h" line="77" />
</extent>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.h" line="80" />
</extent>
<extent>
<description>has by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.h" line="107" />
</extent>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.cpp" line="213" />
</extent>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.cpp" line="239" />
</extent>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.cpp" line="325" />
</extent>
<name>TerrainPageSurfaceCompilerShaderPassCoverageBatch</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.h" line="47" />
</extent>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.cpp" line="48" />
</extent>
<name>TerrainPageSurfaceCompilerTechniqueShader</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.h" line="131" />
</extent>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueShader.h" line="132" />
</extent>
<name>TerrainPageSurfaceCompilerTechniqueSimple</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueSimple.cpp" line="138" />
</extent>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceCompilerTechniqueSimple.h" line="48" />
</extent>
</client_module>
<supplier_module>
<name>Segment</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="153" />
</extent>
<name>Shader</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="37" />
</extent>
<name>TerrainPageSurface</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="37" />
</extent>
<name>short</name>
<visible>true</visible>
<concrete>true</concrete>
<extent>
<description>pass by value</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="70" />
</extent>
<name>string</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="171" />
</extent>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="179" />
</extent>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="187" />
</extent>
</supplier_module>
</module>
</structural_detail>
</CCCC_Project>

