declaration
definition
TerrainPageSurfaceCompilerShaderPass(Pass *,TerrainPage &)
declaration
definition
addLayer(TerrainPageSurfaceLayer *)
declaration
definition
addShadowLayer(TerrainPageShadow *)
declaration
definition
assignCombinedCoverageTexture()
declaration
createNewBatch()
declaration
definition
finalize()
declaration
definition
getCombinedCoverageTexture(size_t,size_t)
declaration
definition
getCoveragePixelWidth()
declaration
definition
getCurrentBatch()
declaration
definition
getLayers()
declaration
definition
getPass()
declaration
definition
hasRoomForLayer(TerrainPageSurfaceLayer *)
declaration
definition
setBaseLayer(TerrainPageSurfaceLayer *)
declaration
definition
~TerrainPageSurfaceCompilerShaderPass()
declaration
definition
TerrainPageSurfaceCompilerShaderPass
TerrainPageSurfaceCompilerShaderNormalMappedPass
true
true
inheritance
TerrainPageSurfaceCompilerShaderNormalMappedPassCoverageBatch
true
false
pass by reference
pass by reference
TerrainPageSurfaceCompilerShaderPassCoverageBatch
true
false
pass by reference
has by reference
pass by reference
CoverageBatchStore
true
true
has by value
LayerStore
true
true
has by value
Pass
true
false
pass by reference
has by reference
pass by reference
TerrainPage
true
false
pass by reference
has by reference
pass by reference
TerrainPageShadow
true
false
pass by reference
pass by reference
TerrainPageSurfaceLayer
true
false
pass by reference
pass by reference
pass by reference
has by reference
pass by reference
pass by reference
pass by reference
size_t
true
true
pass by value
pass by value
pass by value
pass by value