declaration
declaration
declaration
declaration
TerrainPage(TerrainPosition,const map,TerrainGenerator *)
definition
addShader(TerrainShader *)
definition
createHeightData(Real *)
definition
createShadow(const Vector3 &)
definition
destroyFoliage()
definition
generateTerrainMaterials()
definition
getAlphaMapScale()
definition
getMaterial()
definition
getMaxHeight()
definition
getMinHeight()
definition
getNumberOfSegmentsPerAxis()
definition
getPageSize()
definition
getSegment(int,int)
definition
getValidSegments()
definition
getVerticeCount()
definition
getWFPosition()
definition
hideFoliage()
definition
populateSurfaces()
definition
prepareFoliage()
definition
setupShadowTechnique()
definition
showFoliage()
definition
update()
definition
updateAllShaderTextures()
definition
updateShaderTexture(TerrainShader *)
definition
updateShadow(const Vector3 &)
definition
~TerrainPage()
definition
TerrainPage
EmberPagingLandScapeData2D_HeightField
true
false
has by reference
ITerrainPageShadowTechnique
true
false
pass by reference
SimpleTerrainPageShadowTechnique
true
false
pass by reference
pass by reference
TerrainPageShadow
true
false
pass by reference
has by reference
pass by reference
TerrainPageSurface
true
false
pass by reference
pass by reference
has by reference
TerrainPageSurfaceCompiler
true
false
pass by reference
pass by reference
pass by reference
pass by reference
TerrainPageSurfaceCompilerShaderNormalMappedPass
true
false
pass by reference
pass by reference
TerrainPageSurfaceCompilerShaderPass
true
false
pass by reference
has by reference
pass by reference
TerrainPageSurfaceCompilerTechnique
true
false
pass by reference
TerrainPageSurfaceCompilerTechniqueShader
true
false
pass by reference
has by reference
pass by reference
TerrainPageSurfaceCompilerTechniqueSimple
true
false
pass by reference
pass by reference
has by reference
Real
true
false
pass by reference
TerrainGenerator
true
false
pass by reference
TerrainPosition
true
true
pass by value
TerrainShader
true
false
pass by reference
pass by reference
Vector3
true
false
pass by reference
pass by reference
map
true
true
pass by value