String
BatchPage
true
false
pass by reference
BoxCollisionShape
true
false
pass by reference
CaelumSystem
true
false
pass by reference
pass by reference
CollisionContext
true
true
pass by reference
pass by reference
pass by value
pass by value
CollisionManager
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
ColorMap
true
true
pass by reference
has by value
ColouredListItem
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
DensityMap
true
true
pass by reference
has by value
EmberModelMappingManager
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
EmberPagingSceneManager
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
EmberPagingSceneManagerFactory
true
true
pass by reference
has by value
pass by reference
EntityCollisionShape
true
false
pass by reference
GUICEGUIAdapter
true
false
has by reference
GeometryFactory
true
false
pass by reference
GrassLayer
true
false
pass by reference
pass by reference
GrassLayerBase
true
false
pass by reference
pass by reference
GrassLoader
true
false
pass by reference
pass by reference
ICollisionShape
true
false
pass by reference
ILImageCodec
true
false
pass by reference
pass by reference
ImpostorBatch
true
false
pass by reference
ImpostorTexture
true
true
pass by value
pass by value
has by value
pass by reference
MeshCollisionShape
true
false
pass by reference
pass by reference
Model
true
true
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
has by value
pass by reference
pass by reference
ModelDefinition
true
false
pass by reference
pass by reference
pass by reference
pass by reference
ModelDefinitionManager
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
ModelFactory
true
true
pass by reference
pass by reference
has by value
OgreLogObserver
true
false
pass by reference
pass by reference
pass by reference
pass by reference
OgreOpcodeDebugger
true
false
pass by reference
PagingLandScapeCamera
true
false
pass by reference
pass by reference
PagingLandScapeData2DManager
true
true
has by value
PagingLandScapeListenerManager
true
false
pass by reference
PagingLandScapeMeshDecal
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
PagingLandScapeMeshDecalFactory
true
true
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
has by value
PagingLandScapeOctreeCamera
true
false
pass by reference
pass by reference
pass by reference
pass by reference
PagingLandScapeOctreeNode
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
PagingLandScapeOctreeSceneManager
true
true
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
has by value
PagingLandScapeOctreeSceneManagerFactory
true
true
pass by reference
has by value
pass by reference
PagingLandScapeOptions
true
true
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
has by value
has by value
has by value
has by value
has by value
has by value
has by value
has by value
has by value
has by value
has by value
has by value
has by value
has by value
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
has by value
PagingLandScapePageRenderable
true
true
pass by reference
pass by reference
has by value
PagingLandScapeRenderable
true
true
has by value
PagingLandScapeSceneManager
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
PagingLandScapeSceneManagerFactory
true
true
pass by reference
has by value
pass by reference
PagingLandScapeTexture
true
true
pass by value
pass by reference
pass by reference
pass by reference
pass by value
pass by reference
pass by reference
pass by reference
has by value
PagingLandScapeTextureManager
true
true
has by value
PtrCollisionShape
true
false
pass by reference
ResourceGroupLoadingBarSection
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
SphereMeshCollisionShape
true
false
pass by reference
pass by reference
Starfield
true
false
pass by reference
StaticBillboardSet
true
true
pass by reference
pass by reference
has by value
pass by reference
StoredImageElvBasedSkyColourModel
true
false
pass by reference
StoredImageSkyColourModel
true
false
pass by reference
pass by reference
SubBatch
true
false
pass by reference
TerrainCollisionShape
true
false
pass by reference
TerrainLayerDefinitionManager
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
TerrainShader
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
Tree
true
true
pass by value
pass by value
pass by reference
pass by reference
pass by reference
pass by reference
TreeLoader2D
true
false
pass by reference
TreeLoader3D
true
false
pass by reference
XMLLayerDefinitionSerializer
true
false
pass by reference
pass by reference
XMLModelDefinitionSerializer
true
false
pass by reference
pass by reference