<?xml version="1.0" encoding="utf-8"?>
<!--Detailed report on module Segment-->
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<description>definition</description>
<source_reference file="./components/ogre/ogreopcode/include/Opcode/Ice/IceSegment.h" line="15" />
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<description>declaration</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurface.h" line="35" />
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<member_function>
<name>Segment()</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/ogreopcode/include/Opcode/Ice/IceSegment.h" line="19" />
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<member_function>
<name>Segment(const Point &amp;,const Point &amp;)</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/ogreopcode/include/Opcode/Ice/IceSegment.h" line="21" />
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<member_function>
<name>Segment(const Segment &amp;)</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/ogreopcode/include/Opcode/Ice/IceSegment.h" line="23" />
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<member_function>
<name>SquareDistance(const Point &amp;,float *)</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/ogreopcode/src/Opcode/Ice/IceSegment.cpp" line="29" />
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<member_function>
<name>~Segment()</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/ogreopcode/include/Opcode/Ice/IceSegment.h" line="25" />
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<structural_detail>
<module>
<name>Segment</name>
<client_module>
<name>LSS</name>
<visible>true</visible>
<concrete>true</concrete>
<extent>
<description>inheritance</description>
<source_reference file="./components/ogre/ogreopcode/include/Opcode/Ice/IceLSS.h" line="15" />
</extent>
<extent>
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</extent>
<name>LSSCollider</name>
<visible>true</visible>
<concrete>true</concrete>
<extent>
<description>has by value</description>
<source_reference file="./components/ogre/ogreopcode/include/Opcode/OPC_LSSCollider.h" line="72" />
</extent>
<name>TerrainPageSurfaceLayer</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainPageSurfaceLayer.cpp" line="153" />
</extent>
<name>TerrainShader</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainShader.h" line="68" />
</extent>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainShader.cpp" line="246" />
</extent>
</client_module>
<supplier_module>
<name>Point</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/ogreopcode/src/Opcode/Ice/IceSegment.cpp" line="29" />
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<extent>
<description>pass by reference</description>
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<extent>
<description>pass by reference</description>
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</extent>
</supplier_module>
</module>
</structural_detail>
</CCCC_Project>

