<?xml version="1.0" encoding="utf-8"?>
<!--Detailed report on module Ray-->
<CCCC_Project>
<module_summary>
<lines_of_code value="25" level="0" />
<lines_of_code_per_member_function value="******" level="0" />
<McCabes_cyclomatic_complexity value="4" level="0" />
<McCabes_cyclomatic_complexity_per_member_function value="******" level="2" />
<lines_of_code value="13" level="0" />
<lines_of_code_per_member_function value="********" level="2" />
<lines_of_code_per_line_of_comment value="1.923" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
<weighted_methods_per_class_unity value="6" level="0" />
<weighted_methods_per_class_visibility value="5" level="0" />
<depth_of_inheritance_tree value="0" level="0" />
<number_of_children value="0" level="0" />
<coupling_between_objects value="13" level="0" />
<IF4 value="144" level="1" />
<IF4_per_member_function value="********" level="2" />
<IF4_visible value="144" level="2" />
<IF4_visible_per_member_function value="********" level="2" />
<IF4_concrete value="0" level="0" />
<IF4_concrete_per_member_function value="********" level="0" />
</module_summary>
<module_detail>
<description>definition</description>
<source_reference file="./components/ogre/ogreopcode/include/Opcode/Ice/IceRay.h" line="15" />
<lines_of_code value="4" level="0" />
<McCabes_cyclomatic_complexity value="1" level="0" />
<lines_of_comment value="9" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</module_detail>
<procedural_detail>
<member_function>
<name>Ray()</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/ogreopcode/include/Opcode/Ice/IceRay.h" line="19" />
</extent>
<lines_of_code value="1" level="0" />
<McCabes_cyclomatic_complexity value="0" level="0" />
<lines_of_comment value="1" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>Ray(const Point &amp;,const Point &amp;)</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/ogreopcode/include/Opcode/Ice/IceRay.h" line="21" />
</extent>
<lines_of_code value="1" level="0" />
<McCabes_cyclomatic_complexity value="0" level="0" />
<lines_of_comment value="1" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>Ray(const Ray &amp;)</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/ogreopcode/include/Opcode/Ice/IceRay.h" line="23" />
</extent>
<lines_of_code value="1" level="0" />
<McCabes_cyclomatic_complexity value="0" level="0" />
<lines_of_comment value="1" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>SquareDistance(...)</name>
<extent>
<description>declaration</description>
<source_reference file="./components/ogre/ogreopcode/include/Opcode/Ice/IceRay.h" line="27" />
</extent>
<lines_of_code value="1" level="0" />
<McCabes_cyclomatic_complexity value="0" level="0" />
<lines_of_comment value="0" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>SquareDistance(const Point &amp;,float *)</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/ogreopcode/src/Opcode/Ice/IceRay.cpp" line="66" />
</extent>
<lines_of_code value="16" level="0" />
<McCabes_cyclomatic_complexity value="3" level="0" />
<lines_of_comment value="0" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
<member_function>
<name>~Ray()</name>
<extent>
<description>definition</description>
<source_reference file="./components/ogre/ogreopcode/include/Opcode/Ice/IceRay.h" line="25" />
</extent>
<lines_of_code value="1" level="0" />
<McCabes_cyclomatic_complexity value="0" level="0" />
<lines_of_comment value="1" level="0" />
<lines_of_code_per_line_of_comment value="------" level="0" />
<McCabes_cyclomatic_complexity_per_line_of_comment value="------" level="0" />
</member_function>
</procedural_detail>
<structural_detail>
<module>
<name>Ray</name>
<client_module>
<name>AvatarCamera</name>
<visible>true</visible>
<concrete>true</concrete>
<extent>
<description>has by value</description>
<source_reference file="./components/ogre/AvatarCamera.h" line="286" />
</extent>
<name>BasePointPickListener</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainEditor.cpp" line="119" />
</extent>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/terrain/TerrainEditor.h" line="54" />
</extent>
<name>CollisionContext</name>
<visible>true</visible>
<concrete>true</concrete>
<extent>
<description>pass by value</description>
<source_reference file="./components/ogre/ogreopcode/src/OgreCollisionContext.cpp" line="488" />
</extent>
<name>EntityWorldPickListener</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/EntityWorldPickListener.h" line="77" />
</extent>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/EntityWorldPickListener.cpp" line="100" />
</extent>
<name>ICollisionDetector</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/EmberEntityUserObject.h" line="65" />
</extent>
<name>ICollisionShape</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/ogreopcode/src/IOgreCollisionShape.cpp" line="424" />
</extent>
<name>IWorldPickListener</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/IWorldPickListener.h" line="84" />
</extent>
<name>MeshCollisionDetector</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/MeshCollisionDetector.h" line="41" />
</extent>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/MeshCollisionDetector.cpp" line="63" />
</extent>
<name>Opcode</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/ogreopcode/src/Opcode/OPC_Picking.cpp" line="87" />
</extent>
<name>OpcodeCollisionDetector</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/OpcodeCollisionDetector.cpp" line="106" />
</extent>
<name>PagingLandScapeOctreeSceneManager</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/SceneManagers/EmberPagingSceneManager/src/OgrePagingLandScapeOctreeSceneManager.cpp" line="1692" />
</extent>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/SceneManagers/EmberPagingSceneManager/include/OgrePagingLandScapeOctreeSceneManager.h" line="271" />
</extent>
<name>PagingLandScapeSceneManager</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/SceneManagers/EmberPagingSceneManager/src/OgrePagingLandScapeSceneManager.cpp" line="424" />
</extent>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/SceneManagers/EmberPagingSceneManager/include/OgrePagingLandScapeSceneManager.h" line="238" />
</extent>
</client_module>
<supplier_module>
<name>Point</name>
<visible>true</visible>
<concrete>false</concrete>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/ogreopcode/src/Opcode/Ice/IceRay.cpp" line="66" />
</extent>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/ogreopcode/include/Opcode/Ice/IceRay.h" line="21" />
</extent>
<extent>
<description>pass by reference</description>
<source_reference file="./components/ogre/ogreopcode/include/Opcode/Ice/IceRay.h" line="21" />
</extent>
</supplier_module>
</module>
</structural_detail>
</CCCC_Project>

