definition
declaration
InitTextureCoordinatesBuffers(void)
declaration
PagingLandScapeRenderableManager(PagingLandScapeSceneManager *)
definition
declaration
_addBatch(const int)
definition
declaration
addVisible(void)
definition
clear()
definition
clear(void)
declaration
executeRenderableLoading(const Vector3 &)
definition
declaration
freeRenderable(PagingLandScapeRenderable *)
definition
declaration
freeTextureCoordinatesBuffers(void)
declaration
getOptions()
definition
getRenderable()
definition
getRenderable(void)
declaration
getSceneManager()
definition
getTextureCoordinatesBuffers(const int,const int)
declaration
load()
definition
load(void)
declaration
numFree(void)
definition
declaration
numLoading(void)
definition
declaration
numRenderables(void)
definition
declaration
numVisibles(void)
definition
processTileUnload()
definition
declaration
queueRenderableLoading(PagingLandScapeTile *)
definition
declaration
resetVisibles(void)
definition
setTextureCoordinatesBuffers(const int,const int,const HardwareVertexBufferSharedPtr &)
declaration
unqueueRenderable(PagingLandScapeTile *)
definition
declaration
~PagingLandScapeRenderableManager()
definition
~PagingLandScapeRenderableManager(void)
declaration
PagingLandScapeRenderableManager
PagingLandScapeRenderable
true
false
pass by reference
pass by reference
has by reference
PagingLandScapeRenderableSet
true
false
pass by reference
has by reference
HardwareVertexBufferSharedPtr
true
false
pass by reference
PagingLandScapeOptions
true
false
has by reference
PagingLandScapeQueue
true
true
has by value
PagingLandScapeRenderable
true
false
pass by reference
pass by reference
PagingLandScapeRenderableSet
true
true
has by value
PagingLandScapeSceneManager
true
false
pass by reference
pass by reference
has by reference
PagingLandScapeTile
true
false
pass by reference
pass by reference
pass by reference
pass by reference
Vector3
true
false
pass by reference
pass by reference