definition
declaration
declaration
declaration
PagingLandScapeOctreeNode(SceneManager *)
definition
declaration
PagingLandScapeOctreeNode(SceneManager *,const String &)
definition
declaration
_addAlreadyNotifiedToVisibles()
definition
declaration
_addToRenderQueue(...)
definition
declaration
_addToVisibles(Camera *,const bool)
definition
declaration
_getLocalAABB(void)
definition
_isIn(const AxisAlignedBox &)
definition
declaration
_removeNodeAndChildren()
definition
_removeNodeAndChildren(void)
declaration
_updateBounds(void)
definition
declaration
addChild(Node *)
definition
declaration
attachObject(MovableObject *)
definition
declaration
detachAllObjects(void)
definition
declaration
detachObject(MovableObject *)
definition
declaration
detachObject(const String &)
definition
declaration
detachObject(short)
definition
declaration
getCullBoundingBox()
definition
getHalfSize()
definition
getOcclusionBoundingBox()
definition
declaration
getOctant(void)
definition
getParent()
definition
getVisibleNotifiedNodeObjects(Camera *,const bool)
definition
declaration
isLeaf()
definition
isOccluder()
definition
isStaticNode()
definition
notifyNodeObjects(Camera *,const bool)
definition
declaration
removeAllChildren(void)
definition
declaration
removeChild(Node *)
definition
declaration
removeChild(const String &)
definition
declaration
removeChild(short)
definition
declaration
setDebugCorners(PagingLandScapeOctreeSceneManager *)
definition
declaration
setOctant(PagingLandScapeOctree *)
definition
setStaticCulling(const bool)
definition
traversal(...)
definition
definition
definition
~PagingLandScapeOctreeNode()
definition
~PagingLandScapeOctreeNode(void)
declaration
PagingLandScapeOctreeNode
Occlusion
true
false
pass by reference
pass by reference
pass by reference
pass by reference
PagingLandScapeOctree
true
false
pass by reference
pass by reference
pass by reference
pass by reference
PagingLandScapeOctreeSceneManager
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
AxisAlignedBox
true
true
pass by reference
pass by reference
has by value
Camera
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
MovableObject
true
false
pass by reference
pass by reference
pass by reference
pass by reference
MovableObjectList
true
true
has by value
Node
true
false
pass by reference
pass by reference
pass by reference
pass by reference
OcclusionBoundingBox
true
false
has by reference
OcclusionElement
true
true
inheritance
PagingLandScapeOctree
true
false
pass by reference
has by reference
PagingLandScapeOctreeSceneManager
true
false
pass by reference
pass by reference
SceneManager
true
false
pass by reference
pass by reference
pass by reference
pass by reference
SceneNode
true
true
inheritance
String
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
Vector3
true
true
has by value
bool
true
true
pass by value
pass by value
pass by value
pass by value
pass by value
pass by value
pass by value
has by value
has by value
short
true
true
pass by value
pass by value
pass by value
pass by value