definition
declaration
declaration
PagedGeometry(...)
declaration
PagedGeometry(Camera *,const Real)
definition
_addDetailLevel(GeometryPageManager *,Real,Real)
definition
_convertToLocal(const Vector3 &)
definition
definition
getBounds()
definition
getCamera()
definition
getPageSize()
definition
getSceneManager()
definition
getSceneNode()
definition
reloadGeometry()
definition
reloadGeometryPage(const Vector3 &)
definition
removeDetailLevels()
definition
setBounds(TBounds)
definition
declaration
setCamera(Camera *)
definition
declaration
setCoordinateSystem(...)
declaration
setCoordinateSystem(Vector3,Vector3)
definition
setInfinite()
definition
declaration
setPageLoader(PageLoader *)
definition
setPageSize(Real)
definition
declaration
update()
definition
~PagedGeometry()
definition
declaration
PagedGeometry
BatchPage
true
false
pass by reference
pass by reference
DummyPage
true
false
pass by reference
pass by reference
has by reference
FoliageArea
true
false
has by reference
GeometryPageManager
true
false
pass by reference
GrassLayer
false
false
pass by reference
pass by reference
GrassLayerBase
true
false
has by reference
GrassLoader
true
false
pass by reference
pass by reference
GrassPage
true
false
pass by reference
pass by reference
ImpostorPage
true
false
pass by reference
pass by reference
has by reference
TreeLoader2D
true
false
pass by reference
pass by reference
TreeLoader3D
true
false
pass by reference
pass by reference
has by reference
Camera
true
false
pass by reference
pass by reference
pass by reference
GeometryPageManager
true
false
pass by reference
PageLoader
true
false
pass by reference
Real
true
true
pass by value
pass by value
pass by value
pass by value
pass by value
TBounds
true
true
pass by value
pass by value
Vector3
true
true
pass by value
pass by value
pass by reference
pass by reference
pass by reference