declaration
MeshCollisionShape(const String &)
definition
_rebuildFromCachedData()
definition
_refitToCachedData()
definition
convertMeshData(Entity *,float *,size_t,size_t *,size_t)
definition
countIndicesAndVertices(Entity *,size_t &,size_t &)
definition
createDummyNode()
definition
load(const String &,const Quaternion &,const Vector3 &)
definition
rebuild()
definition
refit()
definition
~MeshCollisionShape()
definition
MeshCollisionShape
Entity
true
false
pass by reference
pass by reference
Quaternion
true
false
pass by reference
String
true
false
pass by reference
pass by reference
Vector3
true
false
pass by reference
size_t
true
true
pass by reference
pass by reference
pass by value
pass by reference
pass by value