Matrix4
CollisionObject
true
false
pass by reference
DebugRectangle2D
true
false
pass by reference
pass by reference
ICollisionShape
true
true
pass by value
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
OOBBWireBoundingBox
true
false
pass by reference
OcclusionBoundingBox
true
false
pass by reference
pass by reference
PagingLandScapeMeshDecal
true
false
pass by reference
PagingLandScapePageRenderable
true
false
pass by reference
pass by reference
PagingLandScapeRenderable
true
false
pass by reference
pass by reference
SubBatch
true
false
pass by reference