declaration
definition
BINDCOMMAND(...)
declaration
Input()
definition
declaration
UNBINDCOMMAND(...)
declaration
addAdapter(IInputAdapter *)
definition
declaration
deregisterCommandMapper(InputCommandMapper *)
definition
declaration
getInputMode()
definition
declaration
getMovementModeEnabled()
definition
declaration
initialize(int,int)
definition
declaration
isApplicationVisible()
definition
declaration
isKeyDown(const SDLKey &)
definition
declaration
keyChanged(const SDL_KeyboardEvent &)
definition
declaration
keyPressed(const SDL_KeyboardEvent &)
definition
declaration
keyReleased(const SDL_KeyboardEvent &)
definition
declaration
pasteFromClipboard()
definition
declaration
pollEvents(float)
definition
declaration
pollMouse(float)
definition
declaration
processInput()
definition
declaration
registerCommandMapper(InputCommandMapper *)
definition
declaration
removeAdapter(IInputAdapter *)
definition
declaration
runCommand(const string &,const string &)
definition
declaration
setGeometry(int,int)
definition
declaration
setInputMode(InputMode)
definition
declaration
setMovementModeEnabled(bool)
definition
declaration
suppressFurtherHandlingOfCurrentEvent()
definition
declaration
toggleInputMode()
definition
declaration
writeToClipboard(const string &)
definition
declaration
~Input()
definition
declaration
Input
InputCommandMapper
true
false
pass by reference
pass by reference
has by reference
ConsoleObject
true
true
inheritance
IInputAdapter
true
false
pass by reference
pass by reference
pass by reference
pass by reference
IInputAdapterStore
true
true
has by value
InputCommandMapper
true
false
pass by reference
pass by reference
pass by reference
pass by reference
InputCommandMapperStore
true
true
has by value
KeysSet
true
true
has by value
has by value
SDLKey
true
false
pass by reference
pass by reference
SDL_KeyboardEvent
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
Singleton
true
true
inheritance
bool
true
true
pass by value
pass by value
has by value
has by value
signal
true
true
has by value
has by value
has by value
has by value
has by value
has by value
has by value
string
true
true
pass by reference
pass by reference
pass by reference
has by value
has by value
pass by reference
pass by reference
pass by reference
uint32_t
true
true
has by value
has by value