ICollisionShape(const String &)
definition
_prepareOpcodeCreateParams(OPCODECREATE &)
definition
calculateSize()
definition
collide(CollisionType,Matrix4 &,ICollisionShape *,Matrix4 &,CollisionPair &)
definition
getCenter()
definition
getFullTransform(void)
definition
getLocalCenter()
definition
getLocalMinMax(Vector3 &,Vector3 &)
definition
getLocalTransform(void)
definition
getLowestRoot(Real,Real,Real,Real,Real *)
definition
getMinMax(Vector3 &,Vector3 &)
definition
getName()
definition
getRefitRate()
definition
rayCheck(CollisionType,const Matrix4 &,const Ray &,const Real,CollisionPair &,bool)
definition
setRefitRate(int)
definition
setTransform(const Matrix4)
definition
sphereCheck(CollisionType,const Matrix4 &,const Sphere &,CollisionPair &)
definition
sphereEdgeCheck(Vector3 &,Vector3 &,Vector3 &,Real &,bool &,Vector3 &,Vector3 &)
definition
sweptSphereCheck(CollisionType,const Matrix4 &,const Vector3 &,const Vector3 &,const Real &,CollisionPair &)
definition
testTriangleIntersection(Vector3,Vector3,Real,Vector3,Vector3,Vector3,CollisionPair *)
definition
update(Real)
definition
visualize(OgreOpcodeDebugger *)
definition
visualizeAABBCollisionNode(const AABBCollisionNode *)
definition
visualizeAABBNoLeafNode(const AABBNoLeafNode *)
definition
visualizeAABBs(OgreOpcodeDebugger *)
definition
~ICollisionShape()
definition
ICollisionShape
CollisionManager
true
false
pass by reference
pass by reference
pass by reference
AABBCollisionNode
true
false
pass by reference
AABBNoLeafNode
true
false
pass by reference
CollisionPair
true
false
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
Matrix4
true
true
pass by value
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
OgreOpcodeDebugger
true
false
pass by reference
pass by reference
Ray
true
false
pass by reference
Real
true
true
pass by value
pass by value
pass by reference
pass by value
pass by value
pass by value
pass by value
pass by reference
pass by reference
pass by value
Sphere
true
false
pass by reference
String
true
false
pass by reference
Vector3
true
true
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by reference
pass by value
pass by value
pass by value
pass by value
pass by value
bool
true
true
pass by value
pass by reference