declaration
EntityCollisionShape(const String &)
definition
_rebuildFromCachedData()
definition
_refitToCachedData()
definition
convertMeshData(Entity *,float *,size_t,size_t *,size_t)
definition
countIndicesAndVertices(Entity *,size_t &,size_t &)
definition
createDummyNode()
definition
load(Entity *)
definition
rebuild()
definition
refit()
definition
~EntityCollisionShape()
definition
EntityCollisionShape
Entity
true
false
pass by reference
pass by reference
pass by reference
String
true
false
pass by reference
size_t
true
true
pass by reference
pass by reference
pass by value
pass by reference
pass by value