definition
ColorMap(Texture *,MapChannel)
definition
declaration
_getColorAt(float,float)
definition
declaration
_getColorAt_Bilinear(float,float)
definition
declaration
_interpolateColor(uint32,uint32,float,float)
definition
declaration
getColorAt(float,float)
definition
getColorAt_Unpacked(float,float)
definition
getFilter()
definition
getMapBounds()
definition
getPixelBox()
definition
load(...)
declaration
declaration
load(Texture *,MapChannel)
definition
load(const String &,MapChannel)
definition
setFilter(MapFilter)
definition
setMapBounds(const TRect &)
definition
unload()
definition
declaration
~ColorMap()
definition
declaration
ColorMap
GrassLayer
false
false
has by reference
TreeLoader2D
true
false
has by reference
TreeLoader3D
true
false
has by reference
PixelBox
true
false
has by reference
String
true
true
pass by reference
has by value
TRect
true
true
pass by reference
has by value
Texture
true
false
pass by reference
pass by reference
pass by reference
map
true
true
has by value
uint32
true
true
pass by value
pass by value
pass by value
pass by value