declaration
declaration
CaelumSystem(Root *,SceneManager *,bool,const String &,bool,bool,bool)
definition
addListener(CaelumListener *)
definition
clampLocalTime()
definition
createSkyDome()
definition
createStarfield(const String &)
definition
createSun()
definition
destroySkyDome()
definition
destroyStarfield()
definition
destroySun()
definition
fireFinishedEvent(const FrameEvent &)
definition
fireStartedEvent(const FrameEvent &)
definition
forceUpdate()
definition
frameStarted(const FrameEvent &)
definition
getLocalTime()
definition
getSkyDome()
definition
getStarfield()
definition
getSun()
definition
getTimeScale()
definition
getTotalDayTime()
definition
getUpdateRate()
definition
isFogManaged()
definition
preViewportUpdate(const RenderTargetViewportEvent &)
definition
removeListener(CaelumListener *)
definition
setLocalTime(const float)
definition
setManageFog(bool)
definition
setSkyColourModel(SkyColourModel *)
definition
setTimeScale(const float)
definition
setTotalDayTime(const float)
definition
setUpdateRate(float)
definition
~CaelumSystem()
definition
CaelumSystem
CaelumEnvironment
true
false
has by reference
CaelumSky
true
false
has by reference
CloudsUpdater
true
false
pass by reference
CaelumListener
true
false
pass by reference
pass by reference
FrameEvent
true
false
pass by reference
pass by reference
pass by reference
RenderTargetViewportEvent
true
false
pass by reference
Root
true
false
pass by reference
SceneManager
true
false
pass by reference
SkyColourModel
true
false
pass by reference
String
true
false
pass by reference
pass by reference
bool
true
true
pass by value
pass by value
pass by value
pass by value
pass by value